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Non-explicit
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37:17

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Break My Game Podcast

by Break My Game

The BMG Podcast is all about sharing stories, lessons, and adventures in playtesting and game design. We dive into the experiences within playtesting and how to both optimize them and learn from them.

Episodes

BMG Episode 6 - Connor Shearwood

36m · Published 05 Feb 17:47
Connor Shearwood joins us to chat about playtesting and developing hooks, looking a game through with a big picture lens, playtesting asymmetric experiences and implementing dynamic balance, collecting data, wargames, and the importance of repeat playtests.

Find Connor's games at http://shearwood.games and follow Connor at https://twitter.com/cjshearwood

Click here to check out the cool monte carlo simulator! https://gengelstein.itch.io/mcdie

Check our site at http://breakmygame.com and our Discord community at http://discord.gg/BreakMyGame

BMG Episode 5 - Chris Schnetzler

39m · Published 15 Nov 15:01

Matthew Hocker talks with Chris Schnetzler from Junk Food Games about online playtesting, analyzing feelings in context of different types of feedback, observing physical cues from playtesters in a physical space vs digital space, and playtesting games of other designers.

Follow Chris at https://twitter.com/junkfood_games

Come join our Discord server to playtest and chat games!
discord.gg/W95RuVN

You can also follow along our playtesting adventures at:

twitter.com/breakmygameg
facebok.com/breakmygameg
breakmygame.com

BMG Episode 4 - Keith Wilcoxon

37m · Published 01 May 01:06

Matthew Hocker talks playtesting and game design with Keith Wilcoxon! Keith shares his experience and thoughts on playtesting, organizing, and scheduling multiple games at once! They also discuss how to playtest and build a game toward a specific audience and playtesting and marketing simultaneously.

You can follow Keith on his Twitter at https://twitter.com/Brains_B_Gaming and check out his website at https://www.brainsandbrawngaming.com.

You can also follow along our playtesting adventures at:

https://twitter.com/breakmygameg
https://facebok.com/breakmygameg
https://breakmygame.com

BMG Episode 3 - Joseph Frederick

34m · Published 16 Apr 17:50

Matthew Hocker chats with Joseph Frederick about graphic design in context of playtesting, common visual elements to make sure you get right for your game, and applications that might be useful for you to up your game's visuals.

You can follow Joseph on his Twitter at https://twitter.com/LudamusGames and check out his website at https://LudamusGames.com.

You can also follow along our playtesting adventures at:

https://twitter.com/breakmygameg
https://facebok.com/breakmygameg
https://breakmygame.com

BMG Episode 2 - Courtney Shernan

38m · Published 02 Apr 14:40

Matthew Hocker chats with Courtney Shernan about her experiences in playtesting and game design. We talk about moving from friends and family to complete strangers in playtesting, organizing and reading playtesting data, elements of balance, and more!

Be sure to give Courtney a follow: https://twitter.com/CourtneyShernan

You can also follow along our playtesting adventures at:

https://twitter.com/breakmygameg
https://facebok.com/breakmygameg
https://breakmygame.com

BMG Episode 1 - Daniel Palmer

36m · Published 02 Apr 01:26
Matthew Hocker talks with Daniel Palmer, founder of Break My Game, about how BMG got started and how playtesting has changed and evolved over the last several years. Come join our Discord server to playtest and chat games! discord.gg/W95RuVN
You can also follow along our playtesting adventures at:
twitter.com/breakmygameg
facebok.com/breakmygameg
breakmygame.com

Break My Game Podcast has 6 episodes in total of non- explicit content. Total playtime is 3:43:42. The language of the podcast is English. This podcast has been added on July 29th 2022. It might contain more episodes than the ones shown here. It was last updated on August 13th, 2023 17:06.

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