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etao.blog
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Everybody's Talking At Once

by Drew Messinger-Michaels, Frances Michelle Cannon, and Lucio Valentino

A long-form interview podcast where we talk about everything, by talking about games. We gather insights and stories from game developers, designers, composers, writers, artists, directors, producers, and everyone else who makes games what they are.

Copyright: Everybody’s Talking At Once is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. Logo by Aaron Perry-Zucker, using Icons by Llisole, Dávid Gladiš, Atif Arshad, Daniel Nochta, Mike Rowe, Jakub Čaja, Raji Purcell and IconsGhost from the Noun Project.

Episodes

This Nightmare Will Never End! Hell Yeag! with Lilith Walther

0s · Published 16 Apr 14:01
ETAO PODCAST, EPISODE 181. Lilith Walther aetherboosts her way on over to talk about Nightmare Kart, its previously life as Bloodborne KART, its demake predecessor Bloodborne PSX, and the relationship between retro aesthetics, open development practices, and a general attitude of… YOLO? Nightmare Kart will be out for free on May 31.You can see more … Continue reading "This Nightmare Will Never End! Hell Yeag! with Lilith Walther"

Dragon’s Dogma II, Chaos, and Dogs

0s · Published 02 Apr 14:01
ETAO PODCAST, EPISODE 180. Dragon’s Dogma II is full of inventive, quirky flourishes, meaningful frictions, and… shameless micro-transactions that capitalize on those exact quirks and frictions. We can, of course, get meaning and joy out of art that comes us compromised. Which is good news, since most art, if not all art, comes to us … Continue reading "Dragon’s Dogma II, Chaos, and Dogs"

Helldivers II and Making Art about Fascism without Making Fascist Art

0s · Published 19 Mar 14:01
ETAO PODCAST, EPISODE 179. Helldivers II is a wildly popular co-op shooter. It’s also extremely funny. It’s also very much about fascism, both in the sense that its satirical lens is aimed at fascist tendencies in moribund democracies, and in the sense that its core pleasures are… sort of fascist? The music makes you feel … Continue reading "Helldivers II and Making Art about Fascism without Making Fascist Art"

Palworld: A Ludic Reading and a Luddite Reading

0s · Published 05 Mar 15:01
ETAO PODCAST, EPISODE 178. While the show was taking a break, Drew started putting together some essays on the growing list of recent recent surprise hits—games that, for whatever reason, have been doing vastly better than their developers or publishers had expected. 2024 does, so far, seem to have a sort of serial monogamy to … Continue reading "Palworld: A Ludic Reading and a Luddite Reading"

Some of What We Played in 2023

0s · Published 26 Dec 15:01
ETAO PODCAST, EPISODE 177. Lucio and Drew talk about some of the games they’ve enjoyed gaming at this year, from KarmaZoo, Pizza Tower, Wobbly Life, and The Murder of Sonic the Hedgehog, to Remnant II, Spider-Man 2, Street Fighter 6, Jedi: Survivor, Wo Long, and Tears of the Kingdom. Speaking of, spoilers for Remnant II … Continue reading "Some of What We Played in 2023"

You Should Be Free, with Glen Henry and Chase Bethea

0s · Published 12 Dec 15:01
ETAO PODCAST, EPISODE 176. Glen Henry and Chase Bethea drop achor awhile and talk about Sunken Stones, why pirates mean freedom, and why the Golden Age of Piracy was a lot more Caribbean than Pirates of the Caribbean would have you believe. Also, inevitably, One Piece. You can play the Sunken Stones demo on Itch.io, … Continue reading "You Should Be Free, with Glen Henry and Chase Bethea"

Setting the Stakes, with Ezra Szanton

0s · Published 28 Nov 15:01
ETAO PODCAST, EPISODE 175. Ezra Szanton painstakingly platforms his way over to talk about To The Flame, the first in his new studio’s forthcoming kinda-trilogy of horror games. He also talks about how to effective horror, what makes a game interesting to watch as well as play, and some of the potentially-actually-pretty-intereting applications for so-called … Continue reading "Setting the Stakes, with Ezra Szanton"

Devs, Uh, Find a Way, with Eric Peterson (a.k.a. Baja the Frog)

0s · Published 14 Nov 15:01
ETAO PODCAST, EPISODE 174. Eric Peterson hops on over to talk about the joys of hobbyist game development, the things that need to change in professional game development (even when compared to other parts of tech), and the cultural importance of drawing little guys. You can find a bunch of Eric’s work on his Linktree, … Continue reading "Devs, Uh, Find a Way, with Eric Peterson (a.k.a. Baja the Frog)"

Reality, Augmented and Otherwise, with Ryan Canuel

0s · Published 31 Oct 14:01
ETAO PODCAST, EPISODE 173. Ryan Canuel of Petricore stops by for a mostly-not-especially-spooky conversation about augmented reality, what bootstrapping actually means, and—alright, some stuff about horror movies right at the end there. You can get the Mythic Realms demo in Quest App Lab.You can wishlist AaaaaAAaaaAAAaaAAAAaAAAAA!!! Remastered and play its demo on Steam, where you … Continue reading "Reality, Augmented and Otherwise, with Ryan Canuel"

That’s the Point of the Thing, with Jerry Belich

0s · Published 17 Oct 14:01
ETAO PODCAST, EPISODE 172. Jerry Belich talks about his wild work in the Alt.ctrl milieu, his boundary-redefining escape rooms (for lack of a better term), and his digital game work, from Recommendation Dog and Reel Steal on the Playdate, to High on Life and High on Knife. High on Knife is out now on Steam, … Continue reading "That’s the Point of the Thing, with Jerry Belich"

Everybody's Talking At Once has 181 episodes in total of non- explicit content. Total playtime is 0:00. The language of the podcast is English. This podcast has been added on August 4th 2022. It might contain more episodes than the ones shown here. It was last updated on May 20th, 2024 02:12.

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