Dicey Stories
by Dicey Storiesstories shaped by dice - a tabletop RPG actual-play podcast with emphasis on storytelling - listen to us play or read the serialized narrative
Copyright: © 2020 Dicey Stories
Episodes
DS290 | Wesnoth | Echoes of Invasion: The Heart Mountains | Part 6 of 7
52m · PublishedThe elves extract what information they can from their necromancer prisoner.
- Scene 11
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
DS289 | Alpha Centauri | Chronicles of Chiron: The Monsoon Jungle | Part 1 of 6
40m · PublishedMariah, Cleve, and Marina face some unexpectedly tough negotiators.
- Scene 1
- Scene 2
- Scene 3
Our music is from Purple Planet Music. Visit them at purple-planet.com.
Need context? Jump to the start of the series!
DS288 | Wesnoth | Echoes of Invasion: The Heart Mountains | Part 5 of 7
45m · PublishedA necromancer joins the battle against the elves.
- Scene 10
GM Notes
As usual, I got my inspiration for NPCs from the Battle for Wesnoth video game. I prepped Giant Spider and Yeti encounters, since those are units found in caves and mountains. I also wanted to broaden the range of undead my players had to deal with, and so I turned to a unit line we hadn’t yet seen: Ghoul to Necrophage to Ghast. Mal Vektor’s appearance is based on the art for the Necromancer, no surprise there. And then, of course, there’s Aglana. I really like the Dead Water campaign—it’s one of the few that I can reliably complete!—and there weren’t going to be many places to involve merfolk in our tabletop campaign, so I seized this opportunity. I combined aspects of Mermaid Priestess and Mermaid Enchantress to develop her look and powers. And yes, in the Battle for Wesnoth video game, merfolk are incapable of moving on mountain terrain tiles.
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
DS287 | Alpha Centauri | Chronicles of Chiron: Reformatting Data Haven | Part 5 of 5
1h 8m · PublishedData Haven enacts its plans to slow down Morgan’s Planetary Security Force.
- Scene 19
- Scene 20
- Scene 21
- Scene 22
- Scene 23
- Scene 24 (Letter to Fritz)
Our music is from Purple Planet Music. Visit them at purple-planet.com.
Need context? Jump to the start of the series!
DS286 | Wesnoth | Echoes of Invasion: The Heart Mountains | Part 4 of 7
41m · PublishedWhen Tric, Heppa, and Ash return to the scene of their last fight, they find that the situation has grown more dire.
- Scene 9
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
DS285 | Alpha Centauri | Chronicles of Chiron: Reformatting Data Haven | Part 4 of 5
43m · PublishedThe Council of Datajacks deliberates on action against Morgan Industries and alliance with the Stepdaughters of Chiron.
- Scene 16
- Scene 17
- Scene 18
Our music is from Purple Planet Music. Visit them at purple-planet.com.
Need context? Jump to the start of the series!
DS284 | Wesnoth | Echoes of Invasion: The Heart Mountains | Part 3 of 7
41m · PublishedBefore reengaging the undead threat in the caves, Tric and Heppa develop a plan with Ash and Aglana.
- Scene 6
- Scene 7
- Scene 8
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
DS283 | Alpha Centauri | Chronicles of Chiron: Reformatting Data Haven | Part 3 of 5
46m · PublishedPolitical talks continue in Data Haven.
- Scene 11
- Scene 12
- Scene 13
- Scene 14
- Scene 15
Our music is from Purple Planet Music. Visit them at purple-planet.com.
Need context? Jump to the start of the series!
DS282 | Wesnoth | Echoes of Invasion: The Heart Mountains | Part 2 of 7
1h 14m · PublishedAt their request, Ash takes Tric and Heppa big game hunting for a giant spider, but the cave system holds more significant dangers than just webs and venom.
- Scene 3
- Scene 4
- Scene 5
Our character art by Del Borovic and the map we refer to (by me!) can be found here.
Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.
Need context? Jump to the start of the series!
DS281 | Alpha Centauri | Chronicles of Chiron: Reformatting Data Haven | Part 2 of 5
55m · PublishedCleve and Mariah begin recruiting for the new Data Haven council and sounding people out on how to stop Morgan’s Planetary Security Force.
- Scene 5
- Scene 6
- Scene 7
- Scene 8
- Scene 9
- Scene 10
GM Notes
You might notice how often characters in this arc talk about “vendettas.” In the Alpha Centauri video games, factions don’t “declare war.” To fit the sci-fi theming, they declare “vendetta” against each other. In both the video game and our campaign, however, the meaning is official violent conflict.
Our music is from Purple Planet Music. Visit them at purple-planet.com.
Need context? Jump to the start of the series!
Dicey Stories has 293 episodes in total of non- explicit content. Total playtime is 239:22:49. The language of the podcast is English. This podcast has been added on November 25th 2022. It might contain more episodes than the ones shown here. It was last updated on May 31st, 2024 19:11.