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Transmedia Storytelling
by ConducttrInterviews with thought leaders and practitioners at frontiers of storytelling, gaming & training.
Copyright: Copyright 2021 Conducttr
Episodes
Episode 96 - Realistic simulations to protect brand reputation
29m · PublishedSteve talks about how to build realistic scenarios and deliver an effective simulation based on company strategy and real crisis examples.
The Recall Institute:
http://www.recallinstitute.com/
Interview by Nataly Rios, Creative Consultant at @conducttr
https://twitter.com/conducttr
https://twitter.com/natygoico
Mixed Reality and the Theatre of the Future
49m · PublishedThe podcasts discusses VR, AR and immersive experience design processes and commercial opportunities.
Read the report "Mixed Reality and the Theatre of the Future" for free at: https://www.ietm.org/en/publications/fresh-perspectives-6-mixed-reality-and-the-theatre-of-the-future
Interviewed by @robpratten
guests @belen_santa and Joris Weijdom https://www.linkedin.com/in/jorisweijdom/
Episode 94 - ÉTÉ, a summer soap opera on Instagram
25m · PublishedWe talked with screenwriter Camille Duvelleroy about the creation and writing of ÉTÉ, the use of storytelling in social media platforms and audience building and engagement.
Follow ÉTÉ this summer on July 5th: https://www.instagram.com/summer_arte/
ÉTÉ in French: https://www.instagram.com/ete_arte/
Camille's new project, Panama Al Brown: http://panamaalbrown.com
Camille's Website: http://supersimone.com
Interview by Nataly Rios, Creative Consultant at @conducttr
https://twitter.com/conducttr
https://twitter.com/natygoico
Cryptocurrency as content
42m · PublishedRobert Pratten talks to creator Clay Space about how Clay's initial coin offering funded the project and where the currency is heading next.
Found out more at
https://backto.earth/
https://twitter.com/clay_space
Robert Pratten is CEO @conducttr and can be reached https://twitter.com/robpratten
Episode 92 - Gaming for Peace
42m · PublishedWe talked about immersion, interactive narratives, geolocation games and his creative process... Not to be missed!
Some papers and books discussed in the podcast.
*Paper on immersion: Laura Ermi and Frans Mäyrä. Fundamental
components of the game- play experience: Analysing immersion. Worlds
in play: International perspectives on digital games research,
37(2):37–53, 2005.
http://summit.sfu.ca/system/files/iritems1/260/26f2f5aea2e3389e2a6d5c30e824.doc
*Janet' Murray's famous book:
https://www.goodreads.com/book/show/33178.Hamlet_on_the_Holodeck
*Mads' interactive narrative book:
https://www.routledge.com/Interactive-Digital-Narrative-History-Theory-and-Practice/Koenitz-Ferri-Haahr-Sezen-Sezen/p/book/9781138782396
Related links:
https://gap-project.eu/
www.twitter.com/madshaahr
http://www.hauntedplanet.com
Interview by: @belen_santa
Supported by Conducttr, mixed-reality platform: http://www.conducttr.com
Episode 91 - Crisis Ready
38m · Publishedhttps://melissaagnes.com/
Interview:@belen_santa
Supported by Conducttr TeamXp crisis training software
http://www.conducttr.com/teamxp/
Greenberg Island
33m · PublishedFor more information check out Chief Product Officer Tim Murck's blog post
https://www.linkedin.com/pulse/wondering-how-improve-performance-results-innovative-way-tim-murck/
Interviewed by http://twitter.com/robpratten for http://www.conducttr.com/teamxp
Episode 89 - Lumen, a mixed reality storytelling platform
25m · PublishedLearn how Arvind created the project, used Design Thinking methodology and imagined possible applications of Lumen for a post-screen future.
Visit Lumen website: http://arvindsanjeev.com/lumen.html
Interview by @belen_santa
Episode 89 - Lumen, a mixed reality storytelling platform
25m · PublishedLearn how Arvind created the project, used Design Thinking methodology and imagined possible applications of Lumen for a post-screen future.
Visit Lumen website: http://arvindsanjeev.com/lumen.html
Interview by @belen_santa http://twitter.com/belen_santa
Sponsored by http://conducttr.com
Episode 88 - Frankenstein L.I.F.E, an ARG to teach science
36m · PublishedWe talked with Bob Beard and Steve Peters about Frankenstein L.I.F.E, an ARG that teaches science through storytelling and interactivity in the universe of Frankenstein.
Learn how this experience was created, and how we can use digital narratives to teach kids different subjects and make them reflect about life, humanity and the role of technology.
Visit Frankenstein L.I.F.E:
https://frankenstein.life
Interview by @natygoico https://twitter.com/natygoico
Transmedia Storytelling has 97 episodes in total of non- explicit content. Total playtime is 60:25:05. The language of the podcast is English. This podcast has been added on November 27th 2022. It might contain more episodes than the ones shown here. It was last updated on March 1st, 2024 16:13.