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Transmedia Storytelling

by Conducttr

Interviews with thought leaders and practitioners at frontiers of storytelling, gaming & training.

Copyright: Copyright 2021 Conducttr

Episodes

Episode 96 - Realistic simulations to protect brand reputation

29m · Published 24 Jul 00:00
Steve Hather, director of The Recall Institute, talks about the use of crisis simulations to help companies protect their reputation and test their crisis prevention and product recall plans.

Steve talks about how to build realistic scenarios and deliver an effective simulation based on company strategy and real crisis examples.

The Recall Institute:
http://www.recallinstitute.com/


Interview by Nataly Rios, Creative Consultant at @conducttr
https://twitter.com/conducttr
https://twitter.com/natygoico

Mixed Reality and the Theatre of the Future

49m · Published 16 Jul 00:00
Joris Weijdom, founder of the Media & Performance Lab at HKU University of the Arts Utrecht discusses his report on Mixed Reality and the Theatre of the Future with Conducttr's Belen Santa-Olalla.

The podcasts discusses VR, AR and immersive experience design processes and commercial opportunities.

Read the report "Mixed Reality and the Theatre of the Future" for free at: https://www.ietm.org/en/publications/fresh-perspectives-6-mixed-reality-and-the-theatre-of-the-future

Interviewed by @robpratten
guests @belen_santa and Joris Weijdom https://www.linkedin.com/in/jorisweijdom/

Episode 94 - ÉTÉ, a summer soap opera on Instagram

25m · Published 03 Jul 00:00
ÉTÉ is a summer soap opera that runs in real time on Instagram and that can be read in both sides.

We talked with screenwriter Camille Duvelleroy about the creation and writing of ÉTÉ, the use of storytelling in social media platforms and audience building and engagement.

Follow ÉTÉ this summer on July 5th: https://www.instagram.com/summer_arte/

ÉTÉ in French: https://www.instagram.com/ete_arte/

Camille's new project, Panama Al Brown: http://panamaalbrown.com

Camille's Website: http://supersimone.com



Interview by Nataly Rios, Creative Consultant at @conducttr
https://twitter.com/conducttr
https://twitter.com/natygoico

Cryptocurrency as content

42m · Published 26 Jun 00:00
Back to Earth is a fictional world told across multiple platforms - TV, comics, ARG and its own cryptocurrency!
Robert Pratten talks to creator Clay Space about how Clay's initial coin offering funded the project and where the currency is heading next.

Found out more at
https://backto.earth/
https://twitter.com/clay_space

Robert Pratten is CEO @conducttr and can be reached https://twitter.com/robpratten

Episode 92 - Gaming for Peace

42m · Published 10 May 00:00
We meet Mads Haahr, in charge of the Serious Game development for the project "Gaming for peace" project, in which Conflict Prevention and Peace Building (CPPB) personnel can experience scenarios through role-playing.

We talked about immersion, interactive narratives, geolocation games and his creative process... Not to be missed!

Some papers and books discussed in the podcast.


*Paper on immersion: Laura Ermi and Frans Mäyrä. Fundamental
components of the game- play experience: Analysing immersion. Worlds
in play: International perspectives on digital games research,
37(2):37–53, 2005.
http://summit.sfu.ca/system/files/iritems1/260/26f2f5aea2e3389e2a6d5c30e824.doc

*Janet' Murray's famous book:
https://www.goodreads.com/book/show/33178.Hamlet_on_the_Holodeck

*Mads' interactive narrative book:
https://www.routledge.com/Interactive-Digital-Narrative-History-Theory-and-Practice/Koenitz-Ferri-Haahr-Sezen-Sezen/p/book/9781138782396

Related links:

https://gap-project.eu/
www.twitter.com/madshaahr
http://www.hauntedplanet.com

Interview by: @belen_santa

Supported by Conducttr, mixed-reality platform: http://www.conducttr.com

Episode 91 - Crisis Ready

38m · Published 24 Apr 00:00
Today we chat with Melissa Agnes, crisis management advisor and author of the book "Crisis Ready", recently launched. She tells us about her methodology for crisis preparedness, the importance of crisis simulations using realistic scenarios and how to have the right mindset to overcome crises.

https://melissaagnes.com/

Interview:@belen_santa

Supported by Conducttr TeamXp crisis training software
http://www.conducttr.com/teamxp/

Greenberg Island

33m · Published 19 Mar 00:00
Greenberg Island is an immersive recruitment game from the company Flavour in the Netherlands. Developed for their client Greenberg Nielsen.

For more information check out Chief Product Officer Tim Murck's blog post
https://www.linkedin.com/pulse/wondering-how-improve-performance-results-innovative-way-tim-murck/

Interviewed by http://twitter.com/robpratten for http://www.conducttr.com/teamxp

Episode 89 - Lumen, a mixed reality storytelling platform

25m · Published 27 Feb 00:00
We've met Arvind Sanjeev, interaction designer and creator of Lumen, a "flashlight" that augments reality thanks to machine learning and projection mapping.

Learn how Arvind created the project, used Design Thinking methodology and imagined possible applications of Lumen for a post-screen future.

Visit Lumen website: http://arvindsanjeev.com/lumen.html

Interview by @belen_santa

Episode 89 - Lumen, a mixed reality storytelling platform

25m · Published 27 Feb 00:00
We've met Arvind Sanjeev, interaction designer and creator of Lumen, a "flashlight" that augments reality thanks to machine learning and projection mapping.

Learn how Arvind created the project, used Design Thinking methodology and imagined possible applications of Lumen for a post-screen future.

Visit Lumen website: http://arvindsanjeev.com/lumen.html

Interview by @belen_santa http://twitter.com/belen_santa

Sponsored by http://conducttr.com

Episode 88 - Frankenstein L.I.F.E, an ARG to teach science

36m · Published 13 Feb 00:00

We talked with Bob Beard and Steve Peters about Frankenstein L.I.F.E, an ARG that teaches science through storytelling and interactivity in the universe of Frankenstein.


 



Learn how this experience was created, and how we can use digital narratives to teach kids different subjects and make them reflect about life, humanity and the role of technology. 






Visit Frankenstein L.I.F.E: 


https://frankenstein.life







Interview by @natygoico https://twitter.com/natygoico

Transmedia Storytelling has 97 episodes in total of non- explicit content. Total playtime is 60:25:05. The language of the podcast is English. This podcast has been added on November 27th 2022. It might contain more episodes than the ones shown here. It was last updated on March 1st, 2024 16:13.

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