Eat Lunch and Board Game cover logo
RSS Feed Apple Podcasts Overcast Castro Pocket Casts
English
Non-explicit
anchor.fm
4.80 stars
32:24

Eat Lunch and Board Game

by Adam F Collins

Need a better lunch break at work than just occupying yourself on your phone or surfing the internet? Why not start a board game group? Adam started a gaming group at his office. He also reviews games on their lunch time playability among other attributes. 

Copyright: © 2024 Eat Lunch and Board Game

Episodes

Quest for the Trident

14m · Published 18 May 18:00

A few months back, I reviewed a hilarious game about a group of cats on their ninth and final life. I then interviewed the man that handmade each copy of that game. Then, out of the blue, Colby Lippencott reached back out to me to inform me that his new game, Quest for the Trident, was available. I couldn’t resist. I had to try the latest from Lab Rats Board Games. I received the handmade, custom designed, wooden box with the familiar 3D printed components holding it together, three different decks of cars, and 3D printed tokens. Also included was a small expansion. Colby also informed me that he had the help of two students in his Game Design Class with the design of Quest for the Trident.

In Quest for the Trident, you and your opponents are trying to steal the Trident from the almighty god of the sea Posiedon himself. Why? Well, he has been angry with the humans and the people can no longer wait for him to be appeased. So, stealing his trident will take his power. All that is required is exploring the seas, obtaining the Tome of the Gods, taking it to Posiedon’s Palace, stealing the trident, and hiding it. In that order. Oh, and avoiding your fellow sailors who are attempting the same thing, but there is only one trident. And, this isn’t cooperative…

I took the game to work, sat down at lunch with a few coworkers, and set up Quest for the Trident, and set sail to steal a God’s most precious item.

Buy it Here

COUPON CODE for 10% off: EATLUNCH


Quest for the Trident

15m · Published 18 May 18:00

A few months back, I reviewed a hilarious game about a group of cats on their ninth and final life. I then interviewed the man that handmade each copy of that game. Then, out of the blue, Colby Lippencott reached back out to me to inform me that his new game, Quest for the Trident, was available. I couldn’t resist. I had to try the latest from Lab Rats Board Games. I received the handmade, custom designed, wooden box with the familiar 3D printed components holding it together, three different decks of cars, and 3D printed tokens. Also included was a small expansion. Colby also informed me that he had the help of two students in his Game Design Class with the design of Quest for the Trident.

In Quest for the Trident, you and your opponents are trying to steal the Trident from the almighty god of the sea Posiedon himself. Why? Well, he has been angry with the humans and the people can no longer wait for him to be appeased. So, stealing his trident will take his power. All that is required is exploring the seas, obtaining the Tome of the Gods, taking it to Posiedon’s Palace, stealing the trident, and hiding it. In that order. Oh, and avoiding your fellow sailors who are attempting the same thing, but there is only one trident. And, this isn’t cooperative…

I took the game to work, sat down at lunch with a few coworkers, and set up Quest for the Trident, and set sail to steal a God’s most precious item.

Buy it Here

COUPON CODE for 10% off: EATLUNCH


Can't Stop (1980)

8m · Published 04 May 20:00

I have mentioned a few times, like dozens probably, that The Son and I love to read books about board games at bedtime. I have also mentioned one such book many times, Family Games The 100 Best by Jeremy Lowder. Recently, I organized the first Protospiel St. Louis where we had over 40 designers come and show their game designs and over 50 playtesters come and play them. As part of the badge purchase, the store where we were holding the event offered 10% off purchases. So, I perused the store, and found Sid Sackson’s 1980 classic, Can’t Stop. What really drew me to it was that it was in the ding and dent section at an already low price. This was due to the box being really banged up (photo in the show notes). So, I could not turn it down with an additional 10% off. Can’t Stop was one of the 100 games from that book, designed by Sid Sackson, and was under $5. Needless to say, that game found its way into my game bag with all its packaging tape. The Son and I sat down to play it a few nights ago. He wanted to play a video game instead, but humored me. We ended up playing it twice in a row, and he didn’t bother with the video game!

Can't Stop (1980)

9m · Published 04 May 20:00

I have mentioned a few times, like dozens probably, that The Son and I love to read books about board games at bedtime. I have also mentioned one such book many times, Family Games The 100 Best by Jeremy Lowder. Recently, I organized the first Protospiel St. Louis where we had over 40 designers come and show their game designs and over 50 playtesters come and play them. As part of the badge purchase, the store where we were holding the event offered 10% off purchases. So, I perused the store, and found Sid Sackson’s 1980 classic, Can’t Stop. What really drew me to it was that it was in the ding and dent section at an already low price. This was due to the box being really banged up (photo in the show notes). So, I could not turn it down with an additional 10% off. Can’t Stop was one of the 100 games from that book, designed by Sid Sackson, and was under $5. Needless to say, that game found its way into my game bag with all its packaging tape. The Son and I sat down to play it a few nights ago. He wanted to play a video game instead, but humored me. We ended up playing it twice in a row, and he didn’t bother with the video game!

7 Wonders: Armada & Edifice Expansions

15m · Published 20 Apr 22:00

7 Wonders is one of my favorite lunchtime games of all time. I have played it probably close to one-hundred times. I did a very long, 18-minute, podcast episode on it a long time ago. It was actually the third episode of the show. At the time, I covered all the expansions that I had, which was all of them except Babel. I still have not purchased Babel. No interest. But, the completionist in me is calling to procure it. I am not going to lie. After writing that sentence, I went and looked into buying Babel. It looks to be about $30, as it is not in production right now.

Anyway, this episode is to talk about the two newest expansions, Armada from 2018 and Edifice from 2023. I purchased Armada right around the time of the start of the pandemic. I was excited to have the time to learn it and then play it when we all went back to the office. 7 Wonders was one of our favorite games to play at lunch. Well, as you can guess, we never went back to the office. I changed jobs, as many of my former coworkers have done. Armada just sat on my shelf of expansion shame.

Earlier this year, Repos Games released Edifice. I immediately delved into finding out if it was compatible with my version of 7 Wonders. They released a second edition back in 2020 with new artwork. This changed the card backs, so you cannot combine the editions. When I found out that it was compatible, because there are no new cards (a rarity in 7 Wonders expansions). Then, for Lent, I gave up buying new games and expansions. Of course, Edifice was released at the start of Lent this year. So, I had to look at it on the shelf of the game shop everytime I went. I tried to limit how often I went to limit my temptation. Now, with the Easter holiday behind us, I went to Fortuna Games on Easter Monday, and made my first new purchase.

Luckily, I was also able to wrangle my gaming buddies into playing both expansions, in the same night. Was the wait for Armada (nearly 3 years) worth it? Was Edifice worth being the first new game since Easter? Answers are given, just keep listening.

7 Wonders: Armada & Edifice Expansions

16m · Published 20 Apr 22:00

7 Wonders is one of my favorite lunchtime games of all time. I have played it probably close to one-hundred times. I did a very long, 18-minute, podcast episode on it a long time ago. It was actually the third episode of the show. At the time, I covered all the expansions that I had, which was all of them except Babel. I still have not purchased Babel. No interest. But, the completionist in me is calling to procure it. I am not going to lie. After writing that sentence, I went and looked into buying Babel. It looks to be about $30, as it is not in production right now.

Anyway, this episode is to talk about the two newest expansions, Armada from 2018 and Edifice from 2023. I purchased Armada right around the time of the start of the pandemic. I was excited to have the time to learn it and then play it when we all went back to the office. 7 Wonders was one of our favorite games to play at lunch. Well, as you can guess, we never went back to the office. I changed jobs, as many of my former coworkers have done. Armada just sat on my shelf of expansion shame.

Earlier this year, Repos Games released Edifice. I immediately delved into finding out if it was compatible with my version of 7 Wonders. They released a second edition back in 2020 with new artwork. This changed the card backs, so you cannot combine the editions. When I found out that it was compatible, because there are no new cards (a rarity in 7 Wonders expansions). Then, for Lent, I gave up buying new games and expansions. Of course, Edifice was released at the start of Lent this year. So, I had to look at it on the shelf of the game shop everytime I went. I tried to limit how often I went to limit my temptation. Now, with the Easter holiday behind us, I went to Fortuna Games on Easter Monday, and made my first new purchase.

Luckily, I was also able to wrangle my gaming buddies into playing both expansions, in the same night. Was the wait for Armada (nearly 3 years) worth it? Was Edifice worth being the first new game since Easter? Answers are given, just keep listening.

Interview with James Cole

59m · Published 24 Mar 19:00

In this episode, I am joined by designer James Cole. He designed and tested a game at work. His game, Thrown Under the Bus, is currently on Kickstarter. Give it a look. He also had some amazing game suggestions. Thanks for listening.

Thrown Under the Bus Kickstarter

Interview with James Cole

57m · Published 24 Mar 19:00

In this episode, I am joined by designer James Cole. He designed and tested a game at work. His game, Thrown Under the Bus, is currently on Kickstarter. Give it a look. He also had some amazing game suggestions. Thanks for listening.

Thrown Under the Bus Kickstarter

Pandemic: The Cure

24m · Published 16 Mar 19:00

 Well, quite simply put, I am now obsessed with the Pandemic world. After a rough relationship at the start with the original base game, my love was rekindled with Rapid Response and Hot Zone, coincidentally during the COVID pandemic. As I have been working my way through the Pandemic expansions, I branched out, like a disease, and decided to try some of the other versions of the game. First up, I located, purchased, and played The Cure. That’s right, I played it relatively soon after purchasing it. Like within few days. That is simply unheard of, hence the reason I have a healthy Shelf of Shame. What drew me to The Cure is that it has its own expansion. Anytime a variation is successful enough to warrant its own expansion, I get curious. As I was trying to locate a copy for a respectable cost, I came across a new website that buys and sells used board games. This website has been a game changer for me. Anyway, back to Pandemic: The Cure. Let’s take a look at it and see if I should buy the expansion. (Spoiler: I have)

 meeplove.de 

Pandemic: The Cure

23m · Published 16 Mar 19:00

 Well, quite simply put, I am now obsessed with the Pandemic world. After a rough relationship at the start with the original base game, my love was rekindled with Rapid Response and Hot Zone, coincidentally during the COVID pandemic. As I have been working my way through the Pandemic expansions, I branched out, like a disease, and decided to try some of the other versions of the game. First up, I located, purchased, and played The Cure. That’s right, I played it relatively soon after purchasing it. Like within few days. That is simply unheard of, hence the reason I have a healthy Shelf of Shame. What drew me to The Cure is that it has its own expansion. Anytime a variation is successful enough to warrant its own expansion, I get curious. As I was trying to locate a copy for a respectable cost, I came across a new website that buys and sells used board games. This website has been a game changer for me. Anyway, back to Pandemic: The Cure. Let’s take a look at it and see if I should buy the expansion. (Spoiler: I have)

 meeplove.de 

Eat Lunch and Board Game has 162 episodes in total of non- explicit content. Total playtime is 87:30:35. The language of the podcast is English. This podcast has been added on November 28th 2022. It might contain more episodes than the ones shown here. It was last updated on May 13th, 2024 22:11.

Similar Podcasts

Every Podcast » Podcasts » Eat Lunch and Board Game