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Video Game Fury

by Tim Robinson

The world of video games is booming. And there's so much to cover on it beyond the games themselves. With this podcast, you'll know about the latest industry news, playthroughs, and my journey in learning the game development craft and the trials and tribulations behind it. Cover art photo provided by Alexander Andrews on Unsplash: https://unsplash.com/@alex_andrews

Copyright: Tim Robinson

Episodes

Episode 148 - EA, Xbox, and Bethesda E3 2019 recaps

58m · Published 10 Jun 17:08

The press conferences have commenced!  We talk through all the content at EA Play, Xbox, and Bethesda's shows.  Did Star Wars Jedi Fallen Order get a satisfactory gameplay reveal?  Did Xbox capitalize on Sony's absence this year?  Did Bethesda clean up the mess left from their Fallout 76 launch debacle last year?  There are many answers to these questions that you'll just have to listen to.

Episode 147 - Stadia Connect, Square Enix and Nintendo E3 2019 Previews

52m · Published 08 Jun 04:38

We wrap up our press conference previews with covering what Square Enix and Nintendo have in their back pockets for E3 2019.  These two have the most to gain and I explain why.

But not to be outdone - Google had a Stadia Connect this past Thursday to detail their release plans for their new game streaming technology.  It has a lot of promise but I still have my doubts about the support it'll have down the road.

Come check out my Twitch streams on twitch.tv/videogamefury79 on Sunday and Monday as we livestream the big press conferences for E3!

Episode 146 - Bethesda and Ubisoft E3 2019 Previews

49m · Published 04 Jun 02:18

2 episodes in less than a week?  That must mean the hype train is rolling in for E3 2019!

Today we cover the Bethesda and Ubisoft conferences and what may be in store for their shows.  Can Bethesda recover from a shaky launch of Fallout 76?  Will Ubisoft finally unveil the new Splinter Cell game that's been rumored for years?  And will the dancing panda return to make us question if we're alive or not?

Episode 145 - Death Stranding has a date, Microsoft E3 2019 Preview

37m · Published 31 May 12:48

Sony finally announced a release date for Death Stranding with a new trailer that came out a couple of days ago.  The release picture of its remaining PS4- exclusive games is becoming clearer, but the more important statement made is we still have no clear clue on what Death Stranding is.  Guess we will find out in November when the Kojima craziness comes our way.

And the E3 hype rolls on!  I preview Microsoft's press conference for this year as we discuss what Xbox has to gain now that Sony is not going to E3 this year.  They have a lot to answer to with not just their next console, but what are the games to get hyped for beyond the Gears 5 and Halo Infinites of the world.

Episode 144 - The State of E3

32m · Published 23 May 04:06

E3 2019 is a few weeks away!  We'll be ramping up with episodes soon on what each of the console makers, publishers, and developers will be doing this year, but I thought it would be good to also look at the E3 event as a whole.  

With companies like Sony completely bowing out of E3 and others questioning the ESA's handling of the event based on a recent Variety article, there has been a lot of discussion on what exactly is the direction E3 is taking or should be taking as it goes into 2019's show and beyond.  Is it an opportunity for indies to take the spotlight?  Should it just be streamed?  Should ESA even run it any more?  A special E3-focused episode is here for you to dive into all of those details!

Episode 143 - Sony State of Play for May, EA wants better for Anthem

38m · Published 10 May 13:09

The latest State of Play from Sony was short but sweet as we got some good reveals of an expansion to a hit game, a remaster for PS4, and a game we haven't heard from in years but will be a good showcase for the remaining PS4 exclusives before the next generation hits.

And EA had their latest investor earnings conference recently and had thoughts about Bioware's Anthem launch and what it could do to improve its processes for launching live service games.  I think it's so much more than that which EA needs to think about when it comes to playing to their studios' strengths.  Let's unpack that on this latest show...

Episode 142 - Epic buys Rocket League, NetherRealm enters the world of crunch

35m · Published 03 May 02:27

Add another acclaimed studio to the list of those that experience the world of game dev crunch.  PC Gamer got the scoop on NetherRealm experiencing a bad case of the crunch with their Mortal Kombat and Injustice titles.  It seems like we can't go a week without more former and anonymous employees opening up about their crushing experiences working on the games they love.

And Epic continues to say "Your move" to Valve with its big purchase of Psyonix, makers of the popular Rocket League game.  What does this mean for Psyonix's future and more importantly - what is Steam going to do in losing out on these big gets?

Episode 141 - Fortnite game dev crunch, PS5 becoming reality

37m · Published 27 Apr 17:22

It's getting more sadder hearing these game dev crunch stories.  Epic is the latest in studios feeling the crunch and negative effects on quality of life for their employees as they continually support the gigantic success that is Fortnite.  Is this the reality we need to accept or can there be more done to improve?

And Wired opened the doors on the first specs of Sony's PS5 in an interview with Mark Cerny.  The changes to this new console are intriguing and may be the right steps to go considering how high fidelity graphics are today.

Give it a listen and enjoy!

Episode 141 - Fortnite game dev crunch, PS5 becoming reality

39m · Published 27 Apr 17:22

It's getting more sadder hearing these game dev crunch stories.  Epic is the latest in studios feeling the crunch and negative effects on quality of life for their employees as they continually support the gigantic success that is Fortnite.  Is this the reality we need to accept or can there be more done to improve?

And Wired opened the doors on the first specs of Sony's PS5 in an interview with Mark Cerny.  The changes to this new console are intriguing and may be the right steps to go considering how high fidelity graphics are today.

Give it a listen and enjoy!

Episode 140 - BioWare and the state of mental health

43m · Published 14 Apr 10:00

We all know video game development is hard even if we may not be working in it.  But it gets sad to read what Jason Schreier of Kotaku writes on BioWare's issues with managing their teams' well-being in games like Anthem and Dragon Age 4 that you just have to take a stance and make more people aware of the toll these works of art are having on its makers.  We spend a good amount of time going through that to kick things off.

And then it's game time as I discuss my continuing Wild West adventures in Red Dead Redemption 2, my improvements to handling Apex Legends, and finally getting back into the roguelike world of games with Dead Cells!

Video Game Fury has 194 episodes in total of non- explicit content. Total playtime is 84:53:19. The language of the podcast is English. This podcast has been added on November 28th 2022. It might contain more episodes than the ones shown here. It was last updated on May 29th, 2024 08:10.

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