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Mobile and Ubiquitous Computing 2020/21

by Sandy Gould

A podcast for Mobile and Ubiquitous Computing covering course materials, readings and other discussions.

Copyright: Sandy Gould

Episodes

Week 5 – Coping with Uncertainty in a Location-Based Game

23m · Published 26 Feb 14:42

This is a classic contribution by Steve Benford and colleagues. The article is about the deployment of a complex location-based game platform. The focus of this paper is specifically on the breakdowns experienced by players and how this influenced playing styles and perspectives on the game. It is critical for us because it is a demonstration of the idea of seamfulness; sometimes you can't fix all the issues and you need to instead focus on designing around them.

Week 5 – Location-based Computing

20m · Published 26 Feb 12:10

This week we're going to be covering one of the most salient aspects of context-aware computing: location. We're going to start off by discussing existing location-sensing technologies, such as GPS (and related services) as well as less well-known technologies from the history of ubiquitous computing. We're also going to cover aspects of Android location sensing and privacy and security implications of location-sensing technologies.

Week 4 – Investigating Episodes of Mobile Phone Activity as Indicators of Opportune Moments to Deliver Notifications

50m · Published 19 Feb 21:51

This is a reading of Fisher et al.'s oft-cited paper on the timing and workload of mobile notifications. The full paper is available in the ACM Digital Library: https://dl.acm.org/doi/abs/10.1145/2037373.2037402

Week 4 – Mobile notifications

19m · Published 19 Feb 20:30

We get lots of notifications on our mobile devices from all kinds of services. Sometimes we suffer from 'notification overload'. Why do notifications disrupt us in this way? In this podcast we'll be learning how psychological theory can help us to understand the sources of notification overload. We'll also discuss how notifications can be made more user friendly, whether through smart management systems or careful design.

Week 3 – Context-aware Computing, Anind Dey

1h 6m · Published 12 Feb 09:32

In this podcast I read Anind Dey's 'Context-aware Computing' chapter from John Krumm's Ubiquitous Computing Fundamentals. Although this reading is quite long (over an hour), Dey provides a lot of detail on the history of context-aware computing as well as discussing practical aspects of developing context-aware systems.

Week 3 – Context-awareness and Web-based APIs

27m · Published 12 Feb 09:31

This week we're covering two slightly separate topics. First, we will cover context-awareness in ubiquitous computing. Context-awareness is a tricky thing to define, but we're still going to think about the kinds of properties a context aware system should have. In the second part of this podcast we're going to be focusing on web-based APIs and why we use them. We'll cover REST, Webhooks and API-First design along the way.

Week 2 – Use Your Words: Designing One-time Pairing Codes to Improve User Experience

23m · Published 05 Feb 14:58

This is a reading of Wiseman et al.'s "User Your Words" paper, published at CHI 2016. The paper can be viewed in the ACM Digital Library: https://dl.acm.org/doi/10.1145/2858036.2858377

The paper is about developing pairing codes for digital radios. Numeric, alphanumeric and word-based codes are considered and tested in an experiment.

Week 2 – Interactional Challenges in Mobile and Ubiquitous Computing

29m · Published 05 Feb 14:58

This week we're going to be thinking about how we can interact with ubiquitous computing technologies. This includes typing on touchscreens (and very small screens), pairing devices and interacting with devices without traditional user interfaces. 

Week 1 – Set reading: "The Computer for the 21st Century" by Mark Weiser

33m · Published 27 Jan 21:08

In this episode I read Mark Weiser's extremely influential Scientific American article, "The Computer for the 21st Century".

Week 1 – Introduction to Mobile and Ubiquitous Computing and a Conversation with Prof Anna Cox

18m · Published 27 Jan 21:06

This week I introduce the module. We start off with a short history of the evolution of computing over the decades. Next, you'll hear about how mobile phones have become the dominant ubiquitous computing technology. The main part of the podcast finishes by introducing some of the kinds of 'ubicomp' research that we're going to touch on throughout the module.

As this podcast will, hopefully, get you moving, I thought it'd be good to finish the episode by talking to Prof Anna Cox from the UCL Interaction Centre about the effect that the pandemic has had on our activity levels and how technology can help us get moving.

Mobile and Ubiquitous Computing 2020/21 has 20 episodes in total of non- explicit content. Total playtime is 8:57:52. The language of the podcast is English. This podcast has been added on December 18th 2022. It might contain more episodes than the ones shown here. It was last updated on April 7th, 2024 16:18.

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