3. Hannah Shaffer
49m
·
BACKSTORY
·
Tabletop game deigner Hannah Shaffer chats with Alex about collaborative design, collaborative worldbuilding, and finding one's place in the roleplaying game community. We also briefly attempt to define the word "game," but thankfully give up quickly.
Works Cited
Hannah's website
http://makebigthings.com/
Hannah's twitter
https://twitter.com/hanbandit
Games People Play
http://makebigthings.com/games-people-play-podcast/
Tabletop Superhighway
http://thetabletopsuperhighway.com/
14 Days
http://makebigthings.com/14-days-a-game-about-life-with-migraines/
Questlandia
http://questlandia.com/
Evan Rowland
http://smallflygames.com/
Microscope
http://www.lamemage.com/microscope/
Apocalypse World
http://apocalypse-world.com/
Monsterhearts
http://buriedwithoutceremony.com/monsterhearts/
Game Chef
http://www.game-chef.com/
Metatopia
http://www.dexposure.com/m2015.html
Dreamation
http://www.dexposure.com/d2016.html
The episode 3. Hannah Shaffer from the podcast BACKSTORY has a duration of
49:18. It was first published
More episodes from BACKSTORY
89. Cat Tobin
On the final episode of Backstory, designer and publisher Cat Tobin talks pushing things forward, leaving things behind, and publishing original Irish language RPGs!
Talk to you later, heroes.
Cat's Twitter
Pelgrane Press
#Feminism
The Erotic Art Games Anthology
Alex's Patreon
88. Lucian Kahn
Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth?
Lucian's Twitter
Lucian's Games
You & I
The Erotic Art Games Anthology
87. Diana J Leonard
Psychologist Diana J Leonard shares her work on the life cycle of play communities.
Diana's Website,
Diana on Twitter,
The Dynamic Life Cycle of Live Action Role-Play Communities,
Conflict and Change: Testing a Life-Cycle-Derived Model of Larp Group Dynamics,
Living Games Conference Keynote: Promoting Healthy Communities in Larp
86. Ben Chong
Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his Sword Dream.
Ben on Twitter
Ben's games on itch.io
Alex on Patreon
85. Sangjun Park
Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene.
Sanjun's Twitter
Alex on Patreon!