Neuralink Breakthroughs, Editorial Shifts, WoW Numbers, & Industry Realities
1h 8m
·
M2 Podcast
·
In our latest podcast episode, we delve into a myriad of gaming industry topics, from the groundbreaking advancements of Neuralink's brain-computer interface technology, allowing individuals like Noland Arbaugh to experience newfound freedom, to the turmoil at Kotaku as editor-in-chief Jen Glennon exits due to a shift in editorial focus towards game guides. We also discuss the long-awaited revelation of World of Warcraft subscription numbers, thanks to a Blizzard GDC talk, and the repercussions of mass layoffs at Xbox following Microsoft's acquisition of Activision Blizzard. Additionally, we explore the contentious issue of crunch in the gaming industry, with Dragon Age creator David Gaider expressing strong opinions about its detrimental effects on developers and the industry as a whole. Join us as we navigate through the latest developments shaping the gaming landscape.
0:00 Intro
0:30 Updates
11:15 First Human Patient to Receive a Neuralink Brain Implant https://tinyurl.com/2p8vuuj2
22:39 Kotaku editor-in-chief exits https://tinyurl.com/2z8mttzx
32:50 We Finally Know WoW Subscription Numbers https://tinyurl.com/y3b8rxax
43:49 Xbox claims mass layoffs concerns https://tinyurl.com/247vjsj8
56:53 Dragon Age creator says "maybe the industry deserves to die" https://tinyurl.com/5bzxxswd
1:05:45 Outro
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The episode Neuralink Breakthroughs, Editorial Shifts, WoW Numbers, & Industry Realities from the podcast M2 Podcast has a duration of
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