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Developing iOS 11 Apps with Swift

by Paul Hegarty

Tools and APIs required to build applications for the iPhone and iPad platforms using the iOS SDK. User interface design for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Swift programming language. Other topics include: object-oriented database API, animation, mobile device power management, multi-threading, networking and performance considerations.

Copyright: Copyright © 2017 Stanford

Episodes

Lecture 17 Slides

0s · Published 13 Nov 10:46

17. Core Motion and Camera

1h 15m · Published 13 Nov 10:45

Lecture 16 Slides

0s · Published 13 Nov 10:44

16. More Segues

1h 15m · Published 13 Nov 10:43

Lecture 15 Slides

0s · Published 13 Nov 10:42

15. Alerts, Notifications, Application Lifecycle

1h 20m · Published 13 Nov 10:41

Lecture 14 Slides

0s · Published 13 Nov 10:39

14. Persistence and Documents Demo

1h 20m · Published 13 Nov 10:38

Lecture 13 Slides

0s · Published 13 Nov 10:37

Developing iOS 11 Apps with Swift has 44 episodes in total of non- explicit content. Total playtime is 21:25:15. The language of the podcast is English. This podcast has been added on November 23rd 2022. It might contain more episodes than the ones shown here. It was last updated on February 8th, 2024 06:45.

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