Getting2Alpha
by Amy Jo KimWanna innovate faster and smarter? Getting2Alpha pulls back the curtain on how breakthrough innovators bring their ideas to life - and delivers actionable tips to help you bring innovative ideas to life. You’ll meet luminaries who've created genre-defining hits - and rising stars who are shaping the future. Listen in and get inspired to innovate smarter and increase your odds of success.
Copyright: © 2024 Getting2Alpha
Episodes
Gabby Dizon: Axie Infinity & Play to Earn
41m · PublishedGabby Dizon is cofounder of Yield Guild Games, an organization that helps its members make money playing blockchain-based play-to-earn games. As a long-time game developer and player, Gabby had long dreamed of a game guild owned by its members.
Mitch Zamara: Million on Mars & Play to Own
1h 12m · PublishedMitch Zamara is Lead Product Designer on Million on Mars: Land Rush! He has over a decade of experience as a game designer working in the free-to-play social/mobile game space at Zynga and other companies. He specializes in designing game economies.
Chris Spiek: Jobs to be Done
45m · PublishedChris Spiek is Chief Product Officer at Autobooks. Chris co-founded the Product Design Consultancy, the Re-Wired Group in 2010 with jobs-to-be-done expert Bob Moesta, and co-authored The Jobs-to-be-Done Handbook with Bob Moesta.
Garry Tan: Investing in Crypto
45m · PublishedGarry Tan is a software engineer turned entrepreneur turned investor. On his popular YouTube channel he offers advice to aspiring entrepreneurs. He is intensely aware of the privileged position he is in as a tech-savvy investor in Silicon Valley, and is eager to share his knowledge with the next generation.
Raph Koster: How to Create an Innovative Hit
19m · PublishedRaph Koster is an entrepreneur, game designer, and author of a Theory of Fun for Game Design. He is currently CEO of playable worlds. He was Lead Designer on pioneering MMO Ultima Online, and Creative Director of Star Wars Galaxies. He founded Metaplace in 2006, which was acquired by the social gaming company Playdom.
Chris Heatherly: Innovation in Game Design
58m · PublishedChris Heatherly is head of Games & Engagement at Recur, a pioneering NFT platform. A creative executive who works at the intersection of games and entertainment, Chris oversaw hit games based on IP from Disney, Pixar, Marvel, and Star Wars, when he was an exec at Disney and NBCUniversal
John Linden: Inside the NFT game Blankos Block Party
55m · PublishedJohn Linden is CEO of Mythical Games, creators of the pioneering NFT collectible game Blanko’s Block Party. John has a deep background in gaming, leading AAA titles like Call of Duty, and helping develop the Millenium Falcon ride at Disneyland.
Barry O’Reilly: The Power of Incentives
54m · PublishedBarry O'Reilly is a business strategist and author of Unlearn and Lean Enterprise. He’s worked with top executives at Wells Fargo, American Airlines and Walmart to cut through complexity and make smart decisions in a changing world.
In doing this work, Barry has learned that most executives resist unlearning what they already know.
Listen as Barry talks about the importance of questioning assumptions, and the power of incentive systems to shape human behavior.
Mark Pincus: Lessons from Zynga & Tribe
48m · PublishedMark Pincus is a serial entrepreneur and investor who founded the early social media company Tribe Networks, and the mobile social gaming company Zynga. More recently he co-founded investment firm Reinvent Capital in 2018.
Amy Bucher: Gamifying Health
47m · PublishedAmy Bucher is Chief behavioral officer at the digital health company Lirio. She is the author of Engaged: Designing for Behavior Change, and has a Ph.D. in Psychology from University of Michigan.
Getting2Alpha has 90 episodes in total of non- explicit content. Total playtime is 58:13:20. The language of the podcast is English. This podcast has been added on August 26th 2022. It might contain more episodes than the ones shown here. It was last updated on April 23rd, 2024 17:48.